含加号减号 控制 数字的自定义控件

2020-03-03  本文已影响0人  heheworld

维护的项目,因为疫情影响,需要加上体温监控,APP端需要用到设置体温区间的控件
网上搜了一大把,基本都是基于一个线性布局包含三个控件来实现的。
实在是闲来无聊,自己新写了一个,纯天然的自定义控件。。
效果图如下:

因为需求是不可以

手动输入值,所以控件只支持+-号操作,长按的时候也会动的,如果觉得慢的话,可以修改那个sleep间隔。

代码:
布局文件
activity_main.xml

<?xml version="1.0" encoding="utf-8"?>
<android.support.constraint.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    xmlns:tools="http://schemas.android.com/tools"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    tools:context=".MainActivity">

    <com.nico.myapplication.AddSubInputView
        android:id="@+id/min_temp_view"
        android:layout_width="300px"
        android:layout_height="60px"
        android:textColor="#888888"
        android:textSize="16sp"
        app:add_icon="@mipmap/temp_plus"
        app:default_value="36.2"
        app:low="true"
        app:sub_icon="@mipmap/temp_sub"
        app:layout_constraintBottom_toBottomOf="parent"
        app:layout_constraintLeft_toLeftOf="parent"
        app:layout_constraintRight_toRightOf="parent"
        app:layout_constraintTop_toTopOf="parent" />

</android.support.constraint.ConstraintLayout>

自定义控件代码
AddSubInputView

package com.nico.myapplication;

import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;

import java.util.concurrent.Executor;
import java.util.concurrent.Executors;
import java.util.concurrent.LinkedBlockingQueue;

public class AddSubInputView extends View implements Runnable {
    private int mViewWidth;
    private int mViewHeight;

    private Drawable mAddDrawable, mSubDrawable, mBackgroudDrawable;

    private int mSubRightEdge, mAddLeftEdge;

    private float mDefaultValue = 0.0f;

    private float mCurrentValue = 0.0f;

    private boolean isLow = true;

    private int mTextSize;

    private int mTextColor;

    LinkedBlockingQueue mTask = new LinkedBlockingQueue();

    @Override
    public void run() {
        if (!mTask.isEmpty()) {
            return;
        } else {
            mTask.add("data");
            switch (mCurrentStatus) {
                case LEFT:
                    doOperator(true);
                    break;
                case RIGHT:
                    doOperator(false);
                    break;
            }
            try {
                Thread.sleep(800);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
            mTask.clear();

        }

    }

    private enum STATUS {
        LEFT,
        CENTER,
        RIGHT,
    }

    private STATUS mCurrentStatus = STATUS.CENTER;

    private Executor executors = Executors.newCachedThreadPool();

    public AddSubInputView(Context context) {
        super(context);
    }

    public AddSubInputView(Context context, AttributeSet attrs) {
        super(context, attrs);
        initView(attrs);
    }

    public AddSubInputView(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        initView(attrs);
    }

    private void initView(AttributeSet attrs) {
        TypedArray a = getContext().obtainStyledAttributes(attrs, R.styleable.AddSubInputView);
        mViewWidth = (int) a.getDimension(R.styleable.AddSubInputView_android_layout_width, 400.0f);
        mViewHeight = (int) a.getDimension(R.styleable.AddSubInputView_android_layout_height, 200.0f);
        mBackgroudDrawable = a.getDrawable(R.styleable.AddSubInputView_backgroud_icon);
        mAddDrawable = a.getDrawable(R.styleable.AddSubInputView_add_icon);
        mSubDrawable = a.getDrawable(R.styleable.AddSubInputView_sub_icon);
        mTextColor = a.getColor(R.styleable.AddSubInputView_android_textColor, Color.GRAY);
        mTextSize = a.getDimensionPixelSize(R.styleable.AddSubInputView_android_textSize, 20);
        mDefaultValue = a.getFloat(R.styleable.AddSubInputView_default_value, 36.2f);
        isLow = a.getBoolean(R.styleable.AddSubInputView_low, true);
        mSubRightEdge = mSubDrawable.getIntrinsicWidth() + 10;
        mAddLeftEdge = (mViewWidth - mAddDrawable.getIntrinsicWidth() - 10);
        mCurrentValue = mDefaultValue;
        a.recycle();
    }


    @Override
    protected void onDraw(Canvas canvas) {

        super.onDraw(canvas);

        Paint paint = new Paint();
        paint.setColor(Color.WHITE);
        canvas.drawRoundRect(0, 0, mViewWidth, mViewHeight, 10.0f, 10.0f, paint);
        int subHeight = mSubDrawable.getIntrinsicHeight();
        int subWidth = mSubDrawable.getIntrinsicWidth();
        canvas.drawBitmap(((BitmapDrawable) mSubDrawable).getBitmap(), 10, (mViewHeight - subHeight) / 2, paint);


        int addWidth = mAddDrawable.getIntrinsicWidth();
        int addHeight = mAddDrawable.getIntrinsicHeight();
        canvas.drawBitmap(((BitmapDrawable) mAddDrawable).getBitmap(), mViewWidth - addWidth - 10, (mViewHeight - addHeight) / 2, paint);


        paint.setTextSize(mTextSize);
        paint.setColor(mTextColor);
        float txtwidth = paint.measureText(String.valueOf(mCurrentValue));

        int centerWidth = (mViewWidth - addWidth - subWidth - 20);
        int fontStart = (int) (10 + subWidth + (centerWidth / 2) - (txtwidth / 2));
        float baseLineY = mViewHeight / 2 + Math.abs(paint.ascent() + paint.descent()) / 2;
        canvas.drawText(String.valueOf(mCurrentValue), fontStart, baseLineY, paint);
        paint.reset();
    }


    @Override
    public boolean onTouchEvent(MotionEvent event) {
        int action = event.getAction();
        float posX = event.getX();
        switch (action) {
            case MotionEvent.ACTION_DOWN:
                initStatus(posX);
                break;
            case MotionEvent.ACTION_MOVE:
                dispathClickEvent(posX);
                break;
            case MotionEvent.ACTION_UP:
            case MotionEvent.ACTION_CANCEL:
                mCurrentStatus = STATUS.CENTER;
                break;
        }

        return true;
    }


    protected void dispathClickEvent(float rawX) {
        if (getCurrentStatus(rawX) == mCurrentStatus) {
            executors.execute(this);
        }

    }


    private void initStatus(float rawX) {
        mCurrentStatus = getCurrentStatus(rawX);
    }

    private STATUS getCurrentStatus(float rawX) {
//        int centerRightEdge = mViewWidth - mQuartPercent;
        if (rawX < mSubRightEdge) {
            //减法操作
            return STATUS.LEFT;
        } else if (rawX > mAddLeftEdge) {
            //加法操作
            return STATUS.RIGHT;
        } else {
            return STATUS.CENTER;
        }
    }

    private void doOperator(boolean sub) {

        if (sub) {
            if (mCurrentValue > 36.2f) {
                mCurrentValue -= 0.1f;
            }
        } else {
            if (mCurrentValue < 37.2f) {
                mCurrentValue += 0.1f;
            }
        }
        mCurrentValue = (float) (Math.round(mCurrentValue * 10)) / 10;
        postInvalidate();
    }


    public String getCurrentValue() {
        return String.valueOf(mCurrentValue);
    }
}

属性文件 attrs.xml

<?xml version="1.0" encoding="utf-8"?>
<resources>

    <declare-styleable name="AddSubInputView">
        <attr name="background_color" format="color" />
        <attr name="add_icon" format="reference" />
        <attr name="sub_icon" format="reference" />
        <attr name="backgroud_icon" format="reference" />
        <attr name="android:textSize" format="dimension" />
        <attr name="android:layout_width" format="dimension" />
        <attr name="android:layout_height" format="dimension" />
        <attr name="android:textColor" format="color" />
        <attr name="default_value" format="float" />
        <attr name="low" format="boolean"/>
    </declare-styleable>

</resources>

注意点:

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