android高级进阶

android高级自定义控件(超炫加载过渡特效)

2017-12-21  本文已影响82人  android的那点事

直接上图吧,先看一下效果先:


splash.gif

看了效果是不是觉得超炫,想了解是怎么做的,从往下看;
先看xml布局:

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/activity_main"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context="sz.com.transitionpagedemo.MainActivity">

<FrameLayout
    android:layout_width="match_parent"
    android:layout_height="match_parent">
  
    <ImageView
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:scaleType="centerCrop"
        android:src="@drawable/men110"/>
 <!--自定义动画VIEW-->
    <sz.com.transitionpagedemo.SplashView
        android:id="@+id/splashView"
        android:layout_width="match_parent"
        android:layout_height="match_parent" />
</FrameLayout>
</RelativeLayout>

从上面布局看,很简单,用了FrameLayout,先放了ImageView,就是我们看到动画执行到最后的效果;然后再加上我们自定义的动画SplashView;好吧,我们下面着重了解自定义SplashView;

package sz.com.transitionpagedemo;
import android.animation.Animator;
import android.animation.AnimatorListenerAdapter;
import android.animation.ValueAnimator;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.util.AttributeSet;
import android.view.View;
import android.view.animation.LinearInterpolator;
import android.view.animation.OvershootInterpolator;


public class SplashView extends View {
private int mBigCircleRadius=120;//大圆半径
private int mSmallCircleRadius=18;//小圆半径
private int[] mColorCombination={getResources().getColor(R.color.colorPrimary),
        getResources().getColor(R.color.colorPrimaryDark),
        getResources().getColor(R.color.colorAccent),
        getResources().getColor(R.color.colorPrimary),
        getResources().getColor(R.color.colorPrimaryDark),
        getResources().getColor(R.color.colorAccent)};//颜色数组
private int mWidth;//宽
private int mHight;//高
private Paint mPaint;
private PanDraw mPanDraw;
private float mRotationAngle;//小圆旋转角度
private ValueAnimator valueAnimator;
private int mDiffusionRadius;//扩散半径
private int mDiagonal;//View对角线的一半

public SplashView(Context context, AttributeSet attrs) {
    super(context, attrs);
    init();
}

public SplashView(Context context) {
    super(context);
    init();
}
//初始化画笔
private void init() {
    mPaint = new Paint();
    mPaint.setAntiAlias(true);
    mPaint.setStyle(Paint.Style.FILL_AND_STROKE);
}

@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
    super.onSizeChanged(w, h, oldw, oldh);
    mWidth = w;
    mHight = h;
    //得到View对角线的一半
    mDiagonal = (int) (Math.sqrt(w*w+h*h)/2);
}

/**
 * 加载完成,小圆旋转状态转成收缩状态
 */
public void loadingCompleted(){
    valueAnimator.cancel();//取消小圆旋转动画
    mPanDraw=new ShrinkDraw();
    invalidate();
}



@Override
protected void onDraw(Canvas canvas) {
    super.onDraw(canvas);
    if (mPanDraw==null){
        mPanDraw = new SmallCircleDraw();
    }
    mPanDraw.startDraw(canvas);
}

/**
 * 绘制抽像出来,这里用到了策略模式
 */
public abstract class PanDraw{
    //开始绘制
    public abstract  void  startDraw(Canvas canvas) ;
}

/**
 * 绘制小圆
 */
private class SmallCircleDraw extends PanDraw{

    public SmallCircleDraw() {
        valueAnimator = ValueAnimator.ofFloat(0f,360F);
        valueAnimator.setDuration(2000);
        valueAnimator.setInterpolator(new LinearInterpolator());
        valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                mRotationAngle=  (float) animation.getAnimatedValue();
                invalidate();
            }
        });
        valueAnimator.setRepeatCount(ValueAnimator.INFINITE);//无限重复动画
        valueAnimator.start();
    }
    @Override
    public void startDraw(Canvas canvas) {
        drawBackground(canvas);
        drawSmallCircle(canvas);
    }
}

private void drawSmallCircle(Canvas canvas) {
    //如果颜色数组为空时,不绘制
    if (mColorCombination==null){
        return;
    }
    canvas.translate(mWidth/2,mHight/2);
    for (int i=0;i<mColorCombination.length;i++){
        canvas.save();//保存画布
        canvas.rotate(360*i/mColorCombination.length+mRotationAngle,0,0);//旋转画布
        mPaint.setColor(mColorCombination[i]);//设置画布的长度
        canvas.drawCircle(mBigCircleRadius,0,mSmallCircleRadius,mPaint);//画圆
        canvas.restore();
    }
}

/**重制背景色
 * @param canvas
 */
private void drawBackground(Canvas canvas) {
    canvas.drawColor(Color.WHITE);
}

/**
 * 小圆收缩效果绘制
 */
private class ShrinkDraw extends PanDraw{

    public ShrinkDraw() {
        final ValueAnimator valueAnimator1=ValueAnimator.ofInt(0,mBigCircleRadius);
        valueAnimator1.setDuration(1000);
        valueAnimator1.setInterpolator(new OvershootInterpolator(20));//这里做一个弹的效果
        valueAnimator1.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                mBigCircleRadius= (int) animation.getAnimatedValue();
                invalidate();
            }
        });
        valueAnimator1.addListener(new AnimatorListenerAdapter() {
            @Override
            public void onAnimationEnd(Animator animation) {
                super.onAnimationEnd(animation);
                mPanDraw=new DiffusionDraw();//开始执行扩散水波纹效果绘制
                invalidate();
            }
        });
        valueAnimator1.reverse();//从反方向执行动画
    }

    @Override
    public void startDraw(Canvas canvas) {
        drawBackground(canvas);
        drawSmallCircle(canvas);
    }
}

/**
 * 扩散水波纹效果绘制
 */

private class DiffusionDraw extends PanDraw{
    public DiffusionDraw() {
        final ValueAnimator valueAnimator1=ValueAnimator.ofInt(0,mDiagonal);
        valueAnimator1.setDuration(1000);
        valueAnimator1.setInterpolator(new LinearInterpolator());
        valueAnimator1.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                mDiffusionRadius= (int) animation.getAnimatedValue();
                invalidate();
            }
        });
        valueAnimator1.start();
    }
    /**
     * @param canvas
     * //绘制扩散水波纹效果,我是不断的改变画笔的宽度.画笔的宽度是屏的对角线长度的一半减去中间扩散圆的半径
     * 圆的半径是中间扩散圆半径加上画笔宽度的一半
     */
    @Override
    public void startDraw(Canvas canvas) {
        mPaint.setColor(Color.WHITE);
        mPaint.setStyle(Paint.Style.STROKE);
        canvas.translate(mWidth/2,mHight/2);
        float mStrokeWidth=(mDiagonal-mDiffusionRadius);
        mPaint.setStrokeWidth(mStrokeWidth);
        canvas.drawCircle(0,0,mDiffusionRadius+mStrokeWidth/2,mPaint);
    }
}

}

本人做android开发多年,以后会陆续更新关于android高级UI,NDK开发,性能优化等文章,更多请关注我的微信公众号:谢谢!

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