canvas 面 绘制

2024-12-13  本文已影响0人  暴躁程序员
<!DOCTYPE html>
<html lang="en">
  <head>
    <meta charset="UTF-8" />
    <meta name="viewport" content="width=device-width, initial-scale=1.0" />
    <title>canvas 面绘制</title>
    <style>
      #canvas {
        background-color: #f9f9f9;
      }
    </style>
  </head>

  <body>
    <canvas id="canvas">浏览器不支持 canvas </canvas>
  </body>
  <script>
    var canvas = document.getElementById("canvas");
    var ctx = canvas.getContext("2d");
    canvas.height = 500;
    canvas.width = 500;

    // 矩形:红色填充、绿色描边
    function drawRect(x, y, width, height) {
      ctx.fillStyle = "red";
      ctx.strokeStyle = "green";

      ctx.fillRect(x, y, width, height);
      ctx.strokeRect(x, y, width, height);
    }

    // 三角形:黄色填充、粉色描边
    const points = [
      { x: 300, y: 100 },
      { x: 200, y: 200 },
      { x: 400, y: 200 },
    ];
    function drawTria() {
      ctx.fillStyle = "yellow";
      ctx.strokeStyle = "pink";
      ctx.beginPath();
      ctx.moveTo(points[0].x, points[0].y);
      ctx.lineTo(points[1].x, points[1].y);
      ctx.lineTo(points[2].x, points[2].y);
      ctx.closePath();
      ctx.fill();
      ctx.stroke();
    }

    // 圆形:绿填充、红色描边
    function drawCircle(
      x,
      y,
      radius,
      startAngle = 0,
      endAngle = Math.PI * 2,
      anticlockwise = false
    ) {
      ctx.fillStyle = "green";
      ctx.strokeStyle = "red";

      ctx.beginPath();
      // ctx.arc(圆心-x, 圆心-y, 半径-radius, 开始角度-startAngle, 结束角度-endAngle , anticlockwise 逆时针);
      ctx.arc(x, y, radius, startAngle, endAngle, anticlockwise);
      ctx.fill();
      ctx.stroke();
    }

    drawRect(50, 50, 100, 50);
    drawTria(points);
    drawCircle(100, 200, 50);
  </script>
</html>
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