一个简单的 websocket 例子
2020-03-28 本文已影响0人
小山丘321
<?php
class SocketService
{
public $host = "tcp://127.0.0.1:9000";
private $address;
private $port;
private $_sockets;
public $clients;
public $handShakedClients;
public $maxid = 1000;
public function __construct($address = '', $port = '')
{
if (!empty($address)) {
$this->address = $address;
}
if (!empty($port)) {
$this->port = $port;
}
}
public function onConnect($client_id)
{
echo "Client client_id:{$client_id} \n";
}
public function onMessage($client_id, $msg)
{
//发给所有的
$this->send($this->clients[$client_id], $msg);
}
public function onClose($client_id)
{
echo "$client_id close \n";
}
public function service()
{
//获取tcp协议号码。
$tcp = getprotobyname("tcp");
$sock = stream_socket_server($this->host, $errno, $errstr);
if (!$sock) {
throw new Exception("failed to create socket: " . socket_strerror($sock) . "\n");
}
stream_set_blocking($sock, 0);
$this->_sockets = $sock;
echo "listen on $this->address $this->host ... \n";
}
public function run()
{
$this->service();
$this->clients[] = $this->_sockets;
while (true) {
$changes = $this->clients;
stream_select($changes, $write, $except, null);
foreach ($changes as $key => $_sock) {
if ($this->_sockets == $_sock) { //判断是不是新接入的socket
echo "\ncreate_client\n";
echo "\n\n";
if (($newClient = stream_socket_accept($_sock)) === false) {
unset($this->clients[$key]);
continue;
}
$this->maxid++;
$this->clients[$this->maxid] = $newClient;
$this->onConnect($this->maxid);
} else {
if (!isset($this->handShakedClients[$key])) {
$line = trim(stream_socket_recvfrom($newClient, 1024));
//握手
$this->handshaking($key, $line);
$this->handShakedClients[$key] = true;
continue;
}
$res = @stream_socket_recvfrom($_sock, 2048);
//客户端主动关闭
if (strlen($res) < 9) {
stream_socket_shutdown($this->clients[$key], STREAM_SHUT_RDWR);
unset($this->clients[$key]);
$this->onClose($key);
} else {
//解密
$msg = $this->decode($res);
foreach ($this->clients as $clientKey => $_) {
if ($clientKey > 0 && $clientKey != $key) {
$this->onMessage($clientKey, $msg);
}
}
}
}
}
}
}
/**
* 握手处理
* @param $newClient socket
* @return int 接收到的信息
*/
public function handshaking($clientKey, $line)
{
$headers = array();
$lines = preg_split("/\r\n/", $line);
foreach ($lines as $line) {
$line = chop($line);
if (preg_match('/\A(\S+): (.*)\z/', $line, $matches)) {
$headers[$matches[1]] = $matches[2];
}
}
$secKey = $headers['Sec-WebSocket-Key'];
$secAccept = base64_encode(pack('H*', sha1($secKey . '258EAFA5-E914-47DA-95CA-C5AB0DC85B11')));
$upgrade = "HTTP/1.1 101 Web Socket Protocol Handshake\r\n" .
"Upgrade: websocket\r\n" .
"Connection: Upgrade\r\n" .
"WebSocket-Origin: $this->address\r\n" .
"WebSocket-Location: ws://$this->address:$this->port/websocket/websocket\r\n" .
"Sec-WebSocket-Accept:$secAccept\r\n\r\n";
return stream_socket_sendto($this->clients[$clientKey], $upgrade);
}
/**
* 发送数据
* @param $newClinet 新接入的socket
* @param $msg 要发送的数据
* @return int|string
*/
public function send($newClinet, $msg)
{
$msg = $this->encode($msg);
stream_socket_sendto($newClinet, $msg);
}
/**
* 解析接收数据
* @param $buffer
* @return null|string
*/
public function decode($buffer)
{
$len = $masks = $data = $decoded = null;
$len = ord($buffer[1]) & 127;
if ($len === 126) {
$masks = substr($buffer, 4, 4);
$data = substr($buffer, 8);
} else if ($len === 127) {
$masks = substr($buffer, 10, 4);
$data = substr($buffer, 14);
} else {
$masks = substr($buffer, 2, 4);
$data = substr($buffer, 6);
}
for ($index = 0; $index < strlen($data); $index++) {
$decoded .= $data[$index] ^ $masks[$index % 4];
}
return $decoded;
}
/**
*打包消息
**/
public function encode($buffer)
{
$first_byte = "\x81";
$len = strlen($buffer);
if ($len <= 125) {
$encode_buffer = $first_byte . chr($len) . $buffer;
} else {
if ($len <= 65535) {
$encode_buffer = $first_byte . chr(126) . pack("n", $len) . $buffer;
} else {
$encode_buffer = $first_byte . chr(127) . pack("xxxxN", $len) . $buffer;
}
}
return $encode_buffer;
}
/**
* 关闭socket
*/
public function close()
{
return socket_close($this->_sockets);
}
}
$sock = new SocketService('127.0.0.1', '9000');
$sock->run();