Unity3D UGUI
2017-05-17 本文已影响0人
忆雨如丝丶
代码引用
using UnityEngine.EventSystems;
<button>().onClick.AddListener (
delegate() {
doSomething();
}
);
using UnityEngine.EventSystems;
<button>().onClick.AddListener (
delegate() {
doSomething();
}
);