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自定义有多个按钮节点的SliderView

2017-03-02  本文已影响1032人  十字云

前言

前些天看到一个设计图,关于分期付款选择期数的,有多个节点。它像是一个sliderView,但是sliderView实现不了多个节点按钮。所以,我就想到了自定义sliderView。DCSliderView

设计图如下:

期数设计图.png

最终效果图如下:

DCSliderView.gif

设计思路

  1. 先添加一个底层view,然后在底层view上画出背景layer,这里是六个小圆,和一个细长矩形。

  2. 小圆点是可点的,所以还要创建六个btn,并添加下标题。

  3. 在底层view的上方添加一个view,充当滑动控制器。

  4. 在滑动控制器上添加拖拽手势,并且控制滑动时,只改变控制器的X坐标,Y轴保持不变。

  5. 绘制绿色layer跟随滑动控制器而动。

  6. 处理各个按钮的点击事件,让滑动控制器跟绿色layer随之改变。

  7. 处理细节,吸附功能,点亮下标题,对滑动控制器最小和最大X轴位移的控制。

  8. 设置代理,在各个方法里触发代理方法。

实现相关功能

  1. 创建底层view,在view上添加各种layer;创建btn和下标题。
#pragma mark --- 加载所有的layer
- (void)drawWholeShape
{
    CGFloat gapX = self.frame.origin.x; //父视图距离屏幕左边的距离(实现各个圆之间的间距逐渐增大,我自己设置了几个参数,大家可以根据自己的实际情况去改变圆之间的间距。不是非要按照这个来,这里只是提供思路。)
    // 用贝塞尔函数画出细长矩形路径
    UIBezierPath *recPath = [UIBezierPath bezierPath];
    [recPath moveToPoint:CGPointMake(8, 4)];//上起点
    [recPath addLineToPoint:CGPointMake(8, 8)];//下起点
    [recPath addLineToPoint:CGPointMake(8+WIDTH-2*gapX, 8)];//下结束点
    [recPath addLineToPoint:CGPointMake(8+WIDTH-2*gapX, 4)];//上结束点
// 用CAShapeLayer绘制细长矩形
    CAShapeLayer *tubeShape = [[CAShapeLayer alloc]init];
    tubeShape.path = recPath.CGPath;
    tubeShape.strokeColor = [UIColor colorWithRed:224/255.0 green:224/255.0 blue:224/255.0 alpha:1].CGColor;// 外边框颜色
    tubeShape.fillColor = [UIColor colorWithRed:224/255.0 green:224/255.0 blue:224/255.0 alpha:1].CGColor;// 内部填充颜色

     [_holeShapeView.layer addSublayer:tubeShape];
    
    NSArray *title = TITLE;
    // for 循环绘制六个灰色小圆跟绿色小圆,创建六个btn,下标题并添加进数组
    for (int i = 0; i <6; i ++) {
        
        //灰色小圆
        UIBezierPath *leftSemiPath1 = [UIBezierPath bezierPath];
        
        CGPoint pointR1 = CGPointMake(12 +(_yy+_xx*i)*i, 6);
        
        [leftSemiPath1 addArcWithCenter:pointR1 radius:6 startAngle:(0.0 * M_PI) endAngle:(2.0 * M_PI) clockwise:YES];
        
        
        CAShapeLayer *leftSemiShape1 = [[CAShapeLayer alloc]init];
        
        leftSemiShape1.path = leftSemiPath1.CGPath;
        
        leftSemiShape1.strokeColor = [UIColor colorWithRed:224/255.0 green:224/255.0 blue:224/255.0 alpha:1].CGColor;
        leftSemiShape1.fillColor = [UIColor colorWithRed:224/255.0 green:224/255.0 blue:224/255.0 alpha:1].CGColor;

        [_holeShapeView.layer addSublayer:leftSemiShape1];
        
        
        // 绿色小圆
        UIBezierPath *leftSemiPath2 = [UIBezierPath bezierPath];
        
        CGPoint pointR2 = CGPointMake(12 +(_yy+_xx*i)*i, 6);
        
        [leftSemiPath2 addArcWithCenter:pointR2 radius:4 startAngle:(0.0 * M_PI) endAngle:(2.0 * M_PI) clockwise:YES];
        
        
        CAShapeLayer *leftSemiShape2 = [[CAShapeLayer alloc]init];
        
        leftSemiShape2.path = leftSemiPath2.CGPath;
        
        leftSemiShape2.strokeColor = K_CGColor;
        leftSemiShape2.fillColor = K_CGColor;

        [self.btnLayerArr addObject:leftSemiShape2];
        
        if (i==0) {
           // 将第一个绿色小圆添加到底层view上
            [_holeShapeView.layer addSublayer:leftSemiShape2];
        }
        
        float x = 4 +(_yy+_xx*i)*i;
        // 创建btn
        UIButton *stepBtn = [[UIButton alloc]initWithFrame:CGRectMake(x, -2, 14, 14)];
        
        [_btnArr addObject:stepBtn];
        [self.btnOriginXArr addObject:@(x)];
        
        stepBtn.tag = i;
        
        [stepBtn addTarget:self action:@selector(onBtnClick:) forControlEvents:UIControlEventTouchUpInside];
        [self addSubview:stepBtn];
        
        // 创建下标题
        UILabel *qiShuLabel = [[UILabel alloc]init];
        
        qiShuLabel.center = CGPointMake(x-4, 20);
        qiShuLabel.text = title[i];
        qiShuLabel.textColor = [UIColor colorWithRed:153/255.0 green:153/255.0 blue:153/255.0 alpha:1];
        qiShuLabel.font = [UIFont systemFontOfSize:12];
        
        [qiShuLabel sizeToFit];
        
        [self addSubview:qiShuLabel];
        
        [self.titleLabelArr addObject:qiShuLabel];
    }
   
}

2 . 创建滑动控制器view,并添加滑动手势。

- (void)initTargetView
{
    _targetView = [[UIImageView alloc]initWithFrame:CGRectMake(0, -6, 22, 22)];
    _targetView.image = [UIImage imageNamed:@"target"];
    
    _targetView.userInteractionEnabled = YES;
    
    UIPanGestureRecognizer *imageViewPanGesture = [[UIPanGestureRecognizer alloc]initWithTarget:self action:@selector(panGesture:)];
    
    [_targetView addGestureRecognizer:imageViewPanGesture];
    
    [self addSubview:_targetView];

}

//在移动过程中,UIGestureRecognizerStateChanged 这个状态会调用很多次,在这里面处理绿色细长矩形的绘制,添加或删除绿色小圆layer。

//在移动结束时,UIGestureRecognizerStateEnded 这个状态只调用一次,在这里处理最终的绿色细长矩形,绿色小圆,下标题的点亮,吸附功能。

- (void)panGesture:(UIPanGestureRecognizer *)gesture
{
    CGFloat y;
   
    switch (gesture.state) {
            
        case UIGestureRecognizerStateBegan:
        {
            
            CGRect rect = gesture.view.frame;
            y = rect.origin.y ;
        }
            break;
        case UIGestureRecognizerStateChanged:
        {
            // 获得添加手势的对象
            // 获得滑动的距离  包含 x y 移动的数值
            CGPoint point  =[gesture translationInView:gesture.view];
            
            CGRect targetRect = _targetView.frame;
            
            CGFloat targetX = targetRect.origin.x;

           // 绿色的细长矩形
            [_recPath removeAllPoints];// 这个方法会调用很多次,每次调用都会绘制一条路径,为了实现绿色路径跟随滑动控制器而动的效果,所有每次绘制之前都移除掉所有的点,其它地方有这样的处理都是一个道理。
            [_recPath moveToPoint:CGPointMake(8, 5.8)];
            [_recPath addLineToPoint:CGPointMake(8, 7)];
            
            if (targetX>8) {// 避免超出最小范围
                [_recPath addLineToPoint:CGPointMake(targetX, 7)];
                [_recPath addLineToPoint:CGPointMake(targetX, 5.8)];
            }
            
            [_recPath closePath];
            
            _tubeShape.path = _recPath.CGPath;
            [_tubeShape setNeedsDisplay];
            [self.layer addSublayer:_tubeShape];

            
            NSArray *titleArr = TITLE;
            
            for (int i = 0; i <6; i ++) {
                
                if (i!=5) {
                    // 滑动过程中添加和删除绿色圆layer
                    if (targetX >= [self.btnOriginXArr[i]integerValue] && targetX < [_btnOriginXArr[i+1]integerValue]) {
                        // 删除上一个绿色小圆layer
                        CAShapeLayer *layer = self.btnLayerArr[i+1];
                        if (layer) {
                            [layer removeFromSuperlayer];
                        }
                        // 添加新的绿色小圆layer
                        [_holeShapeView.layer addSublayer:self.btnLayerArr[i]];
                        [_shapeViewDelegate onShapeViewDelegateEventWithString:titleArr[i]];// 调用代理方法,回调期数
                    }
                    
                }
                
            }
            //CGRectOffset是以试图的原点为起始 移动 dx x移动距离  dy y移动距离
            
           gesture.view.frame =CGRectOffset(gesture.view.frame, point.x, y );// 改变滑动控制器的frame,只改变X,Y坐标保持不变。
            
            //清空移动距离
            [gesture setTranslation:CGPointZero inView:gesture.view];
            
            
        }
            break;
        case UIGestureRecognizerStateEnded:
        {

            CGRect targetRect = _targetView.frame;
            
            CGFloat targetX = targetRect.origin.x;
            
            float btnX = [self.btnOriginXArr.lastObject integerValue];
           // targetView在第一个圆
            if (targetX<0) {
                
                targetRect.origin.x = 0;
                
                _targetView.frame = targetRect;
                
                [_shapeViewDelegate onShapeViewDelegateEventWithString:@"1期"];
                // 改变下标题颜色
                for (UILabel *label in self.titleLabelArr) {
                    
                    label.textColor = [UIColor colorWithRed:153/255.0 green:153/255.0 blue:153/255.0 alpha:1];
                }
                UILabel *firstLabel = self.titleLabelArr.firstObject;
                
                
                firstLabel.textColor = [UIColor colorWithCGColor:K_CGColor];
                break;
            }
            // targetView在最后一个圆
            if (targetX >btnX) {
                
                targetRect.origin.x = btnX;
                
                _targetView.frame = targetRect;
                [_shapeViewDelegate onShapeViewDelegateEventWithString:@"12期"];
                // 改变下标题颜色
                for (UILabel *label in self.titleLabelArr) {
                    
                    label.textColor = [UIColor colorWithRed:153/255.0 green:153/255.0 blue:153/255.0 alpha:1];
                }
                UILabel *firstLabel = self.titleLabelArr.lastObject;
                
                
                firstLabel.textColor = [UIColor colorWithCGColor:K_CGColor];
                break;
            }
            
            NSArray *titleArr = TITLE;
            // targetView 在中间各个圆
            for (int i = 0; i <6; i ++) {
                
                if (i!=5) {
                   
                    if (targetX >= [self.btnOriginXArr[i]integerValue] && targetX < [_btnOriginXArr[i]integerValue]+15.0 +_middleGap*i) {
                        
                        NSLog(@"%ld",(long)[_btnOriginXArr[i]integerValue]);
                        
                        targetRect.origin.x = [_btnOriginXArr[i]integerValue];
                        _targetView.frame = targetRect;
                        
                        [_shapeViewDelegate onShapeViewDelegateEventWithString:titleArr[i]];
                        
                        for (UILabel *label in self.titleLabelArr) {
                            
                            label.textColor = [UIColor colorWithRed:153/255.0 green:153/255.0 blue:153/255.0 alpha:1];
                        }
                        UILabel *firstLabel = self.titleLabelArr[i];
                        
                        firstLabel.textColor = [UIColor colorWithCGColor:K_CGColor];
                        
                    }
                    else if(targetX >=[_btnOriginXArr[i]integerValue]+10.0 + _middleGap*i)
                    {
                        targetRect.origin.x = [_btnOriginXArr[i+1]integerValue];
                        _targetView.frame = targetRect;
                        [_shapeViewDelegate onShapeViewDelegateEventWithString:titleArr[i+1]];
                        
                        // 改变下标题颜色
                        for (UILabel *label in self.titleLabelArr) {
                            
                            label.textColor = [UIColor colorWithRed:153/255.0 green:153/255.0 blue:153/255.0 alpha:1];
                        }
                        UILabel *firstLabel = self.titleLabelArr[i+1];
                        firstLabel.textColor = [UIColor colorWithCGColor:K_CGColor];
                    }  
                }
            }
           // 先移除贝塞尔所有的点,然后重新绘制贝塞尔路径
            [_recPath removeAllPoints];
            [_recPath moveToPoint:CGPointMake(8, 5.8)];
            [_recPath addLineToPoint:CGPointMake(8, 7)];
            
            [_recPath addLineToPoint:CGPointMake(_targetView.frame.origin.x, 7)];
            [_recPath addLineToPoint:CGPointMake(_targetView.frame.origin.x, 5.8)];
            
            [_recPath closePath];
            _tubeShape.path = _recPath.CGPath;
            [_tubeShape setNeedsDisplay];
            [self.layer addSublayer:_tubeShape];
        }      
            break;
        default:
            break;
    }
}

3 . 处理按钮的点击事件。

- (void)onBtnClick:(UIButton *)btn
{
    NSArray *titleArr = TITLE;
    
    [_shapeViewDelegate onShapeViewDelegateEventWithString:titleArr[btn.tag]];// 回调代理
    
// 滑动控制器frame动画
    [UIView animateWithDuration:0.3 animations:^{
        
        NSInteger x   = [_btnOriginXArr[btn.tag]integerValue];
        CGRect rect   = _targetView.frame;
        rect.origin.x = x;
        _targetView.frame = rect;
       
    } completion:^(BOOL finished) {
        // 改变下标题颜色
        for (UILabel *label in self.titleLabelArr) {
            
            label.textColor = [UIColor colorWithRed:153/255.0 green:153/255.0 blue:153/255.0 alpha:1];
        }
        UILabel *firstLabel = self.titleLabelArr[btn.tag];
        
        firstLabel.textColor = [UIColor colorWithCGColor:K_CGColor];
    }];

// layer的动画没处理好,这里通过延迟处理,实现相关功能,下次layer动画处理好了再补充上来。
    dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(0.15 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
        
//绿色小圆layer的添加和删除
        for (CAShapeLayer *layer in self.btnLayerArr) {
            [layer removeFromSuperlayer];
        }
        for (int i = 0; i < btn.tag+1; i ++) {
            
            
            [_holeShapeView.layer addSublayer:self.btnLayerArr[i]];
            
        }
        // 先移除贝塞尔所有的点,然后重新绘制贝塞尔路径
        [_recPath removeAllPoints];
        [_recPath moveToPoint:CGPointMake(8, 5.8)];
        [_recPath addLineToPoint:CGPointMake(8, 7)];
        
        if (_targetView.frame.origin.x > 8) {// 控制最小距离
            
            [_recPath addLineToPoint:CGPointMake(_targetView.frame.origin.x, 7)];
            [_recPath addLineToPoint:CGPointMake(_targetView.frame.origin.x, 5.8)];
            
        }
        
        [_recPath closePath];
        
        _tubeShape.path = _recPath.CGPath;
        [_tubeShape setNeedsDisplay];
        [self.layer addSublayer:_tubeShape];
        
        
    });

}

具体使用方法

下载好我的demo,在工程中导入DCSliderView类,设置代理ShapeViewDelegate,具体代码如下:

 // 1.
    DCSliderView *shapeView = [[DCSliderView alloc]initWithFrame:CGRectMake(10, 60, self.view.frame.size.width -20, 30) WithLayerColor:[UIColor colorWithRed:0/255.0 green:210/255.0 blue:87/255.0 alpha:1]];
    // DCSliderView 的左右间距10 ,宽度self.view.frame.size.width -20,最好不要变。
    // 2.
    shapeView.shapeViewDelegate = self;
    
    //3.
    [self.view addSubview:shapeView];

    _qiShuLabel = [[UILabel alloc]init];
    
    _qiShuLabel.center = CGPointMake(self.view.frame.size.width/2-30, 160);
    
    _qiShuLabel.textColor = [UIColor colorWithRed:153/255.0 green:153/255.0 blue:153/255.0 alpha:1];
    
    _qiShuLabel.font = [UIFont systemFontOfSize:14];
    
    _qiShuLabel.text = @"1期" ;
    [_qiShuLabel sizeToFit];
    
    [self.view addSubview:_qiShuLabel];

// 4.代理方法
- (void)onShapeViewDelegateEventWithString:(NSString *)str
{
    _qiShuLabel.text = str ;
    [_qiShuLabel sizeToFit];
    
}
需要注意的一点是,由于各个小圆之间的间距是逐渐增大的,所以我根据屏幕的宽度设置了几个不同的系数去适配,如果你没有使用我代码中的宽度,适配就会出现问题。其实本文只是一个引子,主讲设计思路,你可以按照自己的实际情况去具体设计。当然,如果你不想动手修改的话,那就得按照我设计的来。

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