Android

Fragment源码简析(二)

2018-01-09  本文已影响54人  andev009

上一篇 Fragment源码简析(一)
接上一篇

//BackStackRecord中executeOps方法最后调用到这里
mManager.moveToState(mManager.mCurState, true);

final class FragmentManagerImpl extends FragmentManager implements LayoutInflater.Factory2 {
       int mCurState = Fragment.INITIALIZING;
       //只看主流程代码
       void moveToState(int newState, boolean always) {
              mCurState = newState;
               for (int i = 0; i < numAdded; i++) {
                   Fragment f = mAdded.get(i);
                   moveFragmentToExpectedState(f);
               }
               ...........
       }
}

moveFragmentToExpectedState又调到了moveToState的另一个重载方法,很长。
这里先停下,回到上一篇里的问题,FragmentManager的mHost为什么就是FragmentController的mHost呢?反推看看。在FragmentManagerImpl类里看到mHost被赋值的方法:

final class FragmentManagerImpl extends FragmentManager{
      public void attachController(FragmentHostCallback host,
            FragmentContainer container, Fragment parent) {
            mHost = host;
            mContainer = container;
            mParent = parent;
      }
      ................
}

public class FragmentController {
     public void attachHost(Fragment parent) {
        mHost.mFragmentManager.attachController(mHost, mHost /*container*/, parent);
     }
     ....................
}

public class FragmentActivity extends BaseFragmentActivityApi16{
 @Override
    protected void onCreate(@Nullable Bundle savedInstanceState) {
        mFragments.attachHost(null /*parent*/);
        super.onCreate(savedInstanceState);
        ..........................
        mFragments.dispatchCreate();
     }
     ............
}

这样了解到从前往后的流程其实是:

FragmentActivity(onCreate) ->FragmentController(attachHost)->FragmentManagerImpl(attachController)

源头来自于FragmentActivity的onCreate方法,在onCreate最后调用了FragmentController的dispatchCreate,在FragmentController里有很多dispatch方法。比如:

public void dispatchCreate() {
     mStateSaved = false;
     dispatchStateChange(Fragment.CREATED);
}

public void dispatchActivityCreated() {
     mStateSaved = false;
      dispatchStateChange(Fragment.ACTIVITY_CREATED);
}

CREATED,ACTIVITY_CREATED这些都是Fragment的状态,状态一共是下面几种:

static final int INITIALIZING = 0;     // Not yet created.
static final int CREATED = 1;          // Created.
static final int ACTIVITY_CREATED = 2; // The activity has finished its creation.
static final int STOPPED = 3;          // Fully created, not started.
static final int STARTED = 4;          // Created and started, not resumed.
static final int RESUMED = 5;          // Created started and resumed.

int mState = INITIALIZING;

上面这些dispatch方法去了dispatchStateChange方法:

private void dispatchStateChange(int nextState) {
        try {
            mExecutingActions = true;
            moveToState(nextState, false);//比如CREATED,ACTIVITY_CREATED
        } finally {
            mExecutingActions = false;
        }
        execPendingActions();
}

也是走到了moveToState方法:

void moveToState(Fragment f, int newState, int transit, int transitionStyle,
            boolean keepActive) {
        // Fragments that are not currently added will sit in the onCreate() state.
        if ((!f.mAdded || f.mDetached) && newState > Fragment.CREATED) {
            newState = Fragment.CREATED;
        }
        if (f.mRemoving && newState > f.mState) {
            if (f.mState == Fragment.INITIALIZING && f.isInBackStack()) {
                // Allow the fragment to be created so that it can be saved later.
                newState = Fragment.CREATED;
            } else {
                // While removing a fragment, we can't change it to a higher state.
                newState = f.mState;
            }
        }
        // Defer start if requested; don't allow it to move to STARTED or higher
        // if it's not already started.
        if (f.mDeferStart && f.mState < Fragment.STARTED && newState > Fragment.STOPPED) {
            newState = Fragment.STOPPED;
        }
        if (f.mState <= newState) {
            // For fragments that are created from a layout, when restoring from
            // state we don't want to allow them to be created until they are
            // being reloaded from the layout.
            if (f.mFromLayout && !f.mInLayout) {
                return;
            }
            if (f.getAnimatingAway() != null || f.getAnimator() != null) {
                // The fragment is currently being animated...  but!  Now we
                // want to move our state back up.  Give up on waiting for the
                // animation, move to whatever the final state should be once
                // the animation is done, and then we can proceed from there.
                f.setAnimatingAway(null);
                f.setAnimator(null);
                moveToState(f, f.getStateAfterAnimating(), 0, 0, true);
            }
            switch (f.mState) {
                case Fragment.INITIALIZING:
                    if (newState > Fragment.INITIALIZING) {
                        if (DEBUG) Log.v(TAG, "moveto CREATED: " + f);
                        if (f.mSavedFragmentState != null) {
                            f.mSavedFragmentState.setClassLoader(mHost.getContext()
                                    .getClassLoader());
                            f.mSavedViewState = f.mSavedFragmentState.getSparseParcelableArray(
                                    FragmentManagerImpl.VIEW_STATE_TAG);
                            f.mTarget = getFragment(f.mSavedFragmentState,
                                    FragmentManagerImpl.TARGET_STATE_TAG);
                            if (f.mTarget != null) {
                                f.mTargetRequestCode = f.mSavedFragmentState.getInt(
                                        FragmentManagerImpl.TARGET_REQUEST_CODE_STATE_TAG, 0);
                            }
                            f.mUserVisibleHint = f.mSavedFragmentState.getBoolean(
                                    FragmentManagerImpl.USER_VISIBLE_HINT_TAG, true);
                            if (!f.mUserVisibleHint) {
                                f.mDeferStart = true;
                                if (newState > Fragment.STOPPED) {
                                    newState = Fragment.STOPPED;
                                }
                            }
                        }

                        f.mHost = mHost;
                        f.mParentFragment = mParent;
                        f.mFragmentManager = mParent != null
                                ? mParent.mChildFragmentManager : mHost.getFragmentManagerImpl();

                        // If we have a target fragment, push it along to at least CREATED
                        // so that this one can rely on it as an initialized dependency.
                        if (f.mTarget != null) {
                            if (mActive.get(f.mTarget.mIndex) != f.mTarget) {
                                throw new IllegalStateException("Fragment " + f
                                        + " declared target fragment " + f.mTarget
                                        + " that does not belong to this FragmentManager!");
                            }
                            if (f.mTarget.mState < Fragment.CREATED) {
                                moveToState(f.mTarget, Fragment.CREATED, 0, 0, true);
                            }
                        }

                        dispatchOnFragmentPreAttached(f, mHost.getContext(), false);
                        f.mCalled = false;
                        f.onAttach(mHost.getContext());
                        if (!f.mCalled) {
                            throw new SuperNotCalledException("Fragment " + f
                                    + " did not call through to super.onAttach()");
                        }
                        if (f.mParentFragment == null) {
                            mHost.onAttachFragment(f);
                        } else {
                            f.mParentFragment.onAttachFragment(f);
                        }
                        dispatchOnFragmentAttached(f, mHost.getContext(), false);

                        if (!f.mIsCreated) {
                            dispatchOnFragmentPreCreated(f, f.mSavedFragmentState, false);
                            f.performCreate(f.mSavedFragmentState);
                            dispatchOnFragmentCreated(f, f.mSavedFragmentState, false);
                        } else {
                            f.restoreChildFragmentState(f.mSavedFragmentState);
                            f.mState = Fragment.CREATED;
                        }
                        f.mRetaining = false;
                    }
                    // fall through
                case Fragment.CREATED:
                    // This is outside the if statement below on purpose; we want this to run
                    // even if we do a moveToState from CREATED => *, CREATED => CREATED, and
                    // * => CREATED as part of the case fallthrough above.
                    ensureInflatedFragmentView(f);

                    if (newState > Fragment.CREATED) {
                        if (DEBUG) Log.v(TAG, "moveto ACTIVITY_CREATED: " + f);
                        if (!f.mFromLayout) {
                            ViewGroup container = null;
                            if (f.mContainerId != 0) {
                                if (f.mContainerId == View.NO_ID) {
                                    throwException(new IllegalArgumentException(
                                            "Cannot create fragment "
                                                    + f
                                                    + " for a container view with no id"));
                                }
                                container = (ViewGroup) mContainer.onFindViewById(f.mContainerId);
                                if (container == null && !f.mRestored) {
                                    String resName;
                                    try {
                                        resName = f.getResources().getResourceName(f.mContainerId);
                                    } catch (NotFoundException e) {
                                        resName = "unknown";
                                    }
                                    throwException(new IllegalArgumentException(
                                            "No view found for id 0x"
                                            + Integer.toHexString(f.mContainerId) + " ("
                                            + resName
                                            + ") for fragment " + f));
                                }
                            }
                            f.mContainer = container;
                            f.mView = f.performCreateView(f.performGetLayoutInflater(
                                    f.mSavedFragmentState), container, f.mSavedFragmentState);
                            if (f.mView != null) {
                                f.mInnerView = f.mView;
                                f.mView.setSaveFromParentEnabled(false);
                                if (container != null) {
                                    container.addView(f.mView);
                                }
                                if (f.mHidden) {
                                    f.mView.setVisibility(View.GONE);
                                }
                                f.onViewCreated(f.mView, f.mSavedFragmentState);
                                dispatchOnFragmentViewCreated(f, f.mView, f.mSavedFragmentState,
                                        false);
                                // Only animate the view if it is visible. This is done after
                                // dispatchOnFragmentViewCreated in case visibility is changed
                                f.mIsNewlyAdded = (f.mView.getVisibility() == View.VISIBLE)
                                        && f.mContainer != null;
                            } else {
                                f.mInnerView = null;
                            }
                        }

                        f.performActivityCreated(f.mSavedFragmentState);
                        dispatchOnFragmentActivityCreated(f, f.mSavedFragmentState, false);
                        if (f.mView != null) {
                            f.restoreViewState(f.mSavedFragmentState);
                        }
                        f.mSavedFragmentState = null;
                    }
                    // fall through
                case Fragment.ACTIVITY_CREATED:
                    if (newState > Fragment.ACTIVITY_CREATED) {
                        f.mState = Fragment.STOPPED;
                    }
                    // fall through
                case Fragment.STOPPED:
                    if (newState > Fragment.STOPPED) {
                        if (DEBUG) Log.v(TAG, "moveto STARTED: " + f);
                        f.performStart();
                        dispatchOnFragmentStarted(f, false);
                    }
                    // fall through
                case Fragment.STARTED:
                    if (newState > Fragment.STARTED) {
                        if (DEBUG) Log.v(TAG, "moveto RESUMED: " + f);
                        f.performResume();
                        dispatchOnFragmentResumed(f, false);
                        f.mSavedFragmentState = null;
                        f.mSavedViewState = null;
                    }
            }
        } else if (f.mState > newState) {
            switch (f.mState) {
                case Fragment.RESUMED:
                    if (newState < Fragment.RESUMED) {
                        if (DEBUG) Log.v(TAG, "movefrom RESUMED: " + f);
                        f.performPause();
                        dispatchOnFragmentPaused(f, false);
                    }
                    // fall through
                case Fragment.STARTED:
                    if (newState < Fragment.STARTED) {
                        if (DEBUG) Log.v(TAG, "movefrom STARTED: " + f);
                        f.performStop();
                        dispatchOnFragmentStopped(f, false);
                    }
                    // fall through
                case Fragment.STOPPED:
                    if (newState < Fragment.STOPPED) {
                        if (DEBUG) Log.v(TAG, "movefrom STOPPED: " + f);
                        f.performReallyStop();
                    }
                    // fall through
                case Fragment.ACTIVITY_CREATED:
                    if (newState < Fragment.ACTIVITY_CREATED) {
                        if (DEBUG) Log.v(TAG, "movefrom ACTIVITY_CREATED: " + f);
                        if (f.mView != null) {
                            // Need to save the current view state if not
                            // done already.
                            if (mHost.onShouldSaveFragmentState(f) && f.mSavedViewState == null) {
                                saveFragmentViewState(f);
                            }
                        }
                        f.performDestroyView();
                        dispatchOnFragmentViewDestroyed(f, false);
                        if (f.mView != null && f.mContainer != null) {
                            // Stop any current animations:
                            f.mView.clearAnimation();
                            f.mContainer.endViewTransition(f.mView);
                            AnimationOrAnimator anim = null;
                            if (mCurState > Fragment.INITIALIZING && !mDestroyed
                                    && f.mView.getVisibility() == View.VISIBLE
                                    && f.mPostponedAlpha >= 0) {
                                anim = loadAnimation(f, transit, false,
                                        transitionStyle);
                            }
                            f.mPostponedAlpha = 0;
                            if (anim != null) {
                                animateRemoveFragment(f, anim, newState);
                            }
                            f.mContainer.removeView(f.mView);
                        }
                        f.mContainer = null;
                        f.mView = null;
                        f.mInnerView = null;
                        f.mInLayout = false;
                    }
                    // fall through
                case Fragment.CREATED:
                    if (newState < Fragment.CREATED) {
                        if (mDestroyed) {
                            // The fragment's containing activity is
                            // being destroyed, but this fragment is
                            // currently animating away.  Stop the
                            // animation right now -- it is not needed,
                            // and we can't wait any more on destroying
                            // the fragment.
                            if (f.getAnimatingAway() != null) {
                                View v = f.getAnimatingAway();
                                f.setAnimatingAway(null);
                                v.clearAnimation();
                            } else if (f.getAnimator() != null) {
                                Animator animator = f.getAnimator();
                                f.setAnimator(null);
                                animator.cancel();
                            }
                        }
                        if (f.getAnimatingAway() != null || f.getAnimator() != null) {
                            // We are waiting for the fragment's view to finish
                            // animating away.  Just make a note of the state
                            // the fragment now should move to once the animation
                            // is done.
                            f.setStateAfterAnimating(newState);
                            newState = Fragment.CREATED;
                        } else {
                            if (DEBUG) Log.v(TAG, "movefrom CREATED: " + f);
                            if (!f.mRetaining) {
                                f.performDestroy();
                                dispatchOnFragmentDestroyed(f, false);
                            } else {
                                f.mState = Fragment.INITIALIZING;
                            }

                            f.performDetach();
                            dispatchOnFragmentDetached(f, false);
                            if (!keepActive) {
                                if (!f.mRetaining) {
                                    makeInactive(f);
                                } else {
                                    f.mHost = null;
                                    f.mParentFragment = null;
                                    f.mFragmentManager = null;
                                }
                            }
                        }
                    }
            }
        }

        if (f.mState != newState) {
            Log.w(TAG, "moveToState: Fragment state for " + f + " not updated inline; "
                    + "expected state " + newState + " found " + f.mState);
            f.mState = newState;
        }
    }

moveToState很长,可以结合Fragment的生命周期函数看,这里看下Fragment的onCreateView回调后返回的View 怎么加入到之前布局的,在上面case Fragment.CREATED下:

f.mContainer = container;
f.mView = f.performCreateView(f.performGetLayoutInflater(
f.mSavedFragmentState), container, f.mSavedFragmentState);
if (f.mView != null) {
    if (container != null) {
        container.addView(f.mView);
    }
    if (f.mHidden) {
         f.mView.setVisibility(View.GONE);
    }
 }

原来这么简单,只是调用普通的addView而已,隐藏Fragment也不过是调用普通的setVisibility。把Fragment当做有生命周期管理的复杂View,是不是理解简单点。

这里简单总结Fragment生命周期是怎么改变的:
Fragment和FragmentManagerImpl最初的状态是INITIALIZING;当FragmentActivity生命周期改变时,会调用到上面说的dispatch方法改变FragmentManagerImpl当前的状态值mCurState,然后FragmentManagerImpl会遍历Fragment(这里有两个列表mAdded和mActive),通过moveFragmentToExpectedState来调用moveToState改变Fragment当前的状态。

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