IPhone X Unity刘海适配解决方案
2021-07-29 本文已影响0人
Yixian_Huang
竖屏
// _window = [[UIWindow alloc] initWithFrame: [UIScreen mainScreen].bounds];
CGRect winSize = [UIScreen mainScreen].bounds;
//IPHONEX
if (winSize.size.height / winSize.size.width > 2)
{
winSize.size.height -= 32;
winSize.origin.y = 32;
}
_window = [[UIWindow alloc] initWithFrame: winSize];
横屏
// _window = [[UIWindow alloc] initWithFrame: [UIScreen mainScreen].bounds];
CGRect winSize = [UIScreen mainScreen].bounds;
//IPHONEX
if (winSize.size.width/ winSize.size.height> 2)
{
winSize.size.width-= 32;
winSize.origin.x = 32;
}
_window = [[UIWindow alloc] initWithFrame: winSize];